Active-TV Technology for iPhone and iPod touch

Active-TV Technology for iPhone and iPod touch
Navigate YouTube

Navigate YouTube available at iTunes App Sore

An easy to use iPhone and iPod touch App that enables both new and advanced YouTube users to get the best from YouTube.

Browse video Standard Feeds, Categories, Channels and Playlists. Then organize new videos into your own favorites and playlists. Make playlists private or public. Subscribe to other user's playlists and video collections for future viewing. Subscribe to videos matching search-words.

Look at publicly viewable favorite videos, playlists and subscriptions based on your YouTube friends, family and contacts. Send and receive video links with YouTube contacts via YouTube video messages.

Search for new videos tagged for your language or geographical region, using local keyboard. Explore for new videos via easy switching of user ID to the owner of interesting videos - then explore their world.

All actions are kept in sync with PC, Mac or Apple-TV access to YouTube. Available at Apple App Store.

active-TV technology for PC

active-TV technology for PC
Windows PC based home network

Tuesday, May 22, 2007

crossing the divide

Active-TV Ecosystem Developers,

The Issue: Early growth of internet video delivery has concentrated on PC users, but this is expected to expand to include TV viewers.

Background: The networked game console and Apple TV-like boxes, will initially bridge the internet to the TV.

Behind the Scenes: Active-TV technology is used to support more than internet video streaming. It allows a TV UI to be delivered over the internet to the TV without adding significant complexity or cost to the TV-side hardware.

A report by ABI Research agrees with other observers that online video is currently viewed at the PC, but “the ultimate destination for much of this content will be the TV”. They estimate that $1.5B in service revenue will be generated from networked delivered video-to-TV by 2012.

An outline of the report indicates that they expect platforms form Apple, Netgear, Sony and the like, to “bridge” to the TV and “cross [the] divide” that separates the PC and TV. The networked game console is expected to lead the way for video delivery.

Currently, a reported 24% of video downloads to the PC are transferred to DVD and then watched on a TV via a DVD player or game console. The DVD-burn and walk-net process is completely eliminated with a networked game console or networked Set-Top Box.

The sale of over 100M Sony Playstation 2 game consoles, which for now continue to outsell the Xbox 360 and PS3, makes them a leading candidate for early adopters. There are estimates of about 10M PS2 already installed in US home networks – to support network gaming. Using active-TV technology software from BroadQ, the need to burn a DVD is eliminated. BroadQ's software is installed in the PS2 just like any game disk. But when running, the TV attached to the networked PS2 can access video, photos, music and more from any PC in the home network. Further, it can reach across a broadband connection to access TV-web channels.

In addition to the installed base, the low cost of the PS2 will pressure the Digital Media Adapter (DMA) alternatives, such as the Apple TV. Suppliers of networking technology may find a niche in the DMA segment by integrating their wireless networking technology. Ultimately, the TV will be network enabled with active-TV technology integrated directly into the TV. Certain TV OEM’s are currently working on such projects, which is expected to add further value to the TV and benefit the home user.

Feedback, corrections and comments welcome. Please Contact me for more information or support with active-TV technology development.
Daniel Mann

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